An open-world action RPG that included Mordor as one location among many would be way more interesting than a game that keeps you sequestered there for most of the runtime. It's bizarre that more modern games seem to think that Sam Gamgee’s "one place in Middle-Earth we don't want to see any closer" is the main place LOTR fans want to visit.Ī modern LOTR game could take the Shadow of Mordor framework and expand it to cover a broader section of the world (as Shadow of War began to by including portions of Gondor and Rhovanion). Those games ventured into Mordor, but they smartly understood that it would get old if it was the entire game. I loved playing through the sieges of Helm's Deep and Minas Tirith in The Lord of the Rings: Return of the King on GameCube. Even if you keep the open-world action RPG framework of Middle-Earth: Shadow of Mordor and War, there are so many more interesting places to set that action. Or a Night in the Woods-style narrative adventure set in the Shire. Or a Stardew Valley-style farming sim about raising horses in Rohan. Imagine a Disco Elysium-style RPG set entirely in Rivendell.
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